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  "body": "\n## Summary\n\nProjective geometry studies the properties of figures that survive projection, such as incidence and the [[cross-ratio|09ASMRMD67]].\nLength and angle are not among them.\nIts spaces are [[projective spaces|ZT9A6JK8QF]], where any two lines of a plane meet.\nIt can be built either from linear algebra or from incidence axioms.\nIn it, points and hyperplanes play symmetric roles, which gives the principle of [[duality|DCMP1A0138]].\nIt underlies perspective drawing, algebraic geometry and computer vision.\n\n## Explanations\n\n### L1 human\n\nWhen a lamp casts the shadow of a shape on a wall, lengths and angles change, but straight lines stay straight.\nProjective geometry studies exactly what such shadows and perspective views keep.\nIn this geometry parallel lines are said to meet at a point at infinity, so any two lines in a plane meet.\nFor example, all ellipses, parabolas and hyperbolas become the same kind of curve, a conic seen from different viewpoints.\n",
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