Math 2.0

Numerical analysis Interpolation, splines and geometric modeling Concept

Subdivision surface

Summary

A subdivision surface is a smooth surface defined as the limit of repeatedly refining a coarse polygon mesh by fixed local averaging rules. Each refinement step adds new vertices and moves old ones to weighted averages of their neighbors. Subdivision surfaces handle meshes of any topology, generalize spline surfaces, and are standard in computer graphics and animation. The Catmull–Clark scheme is the most widely used example.

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Further reading

  1. Web https://en.wikipedia.org/wiki/Subdivision_surface
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