Reflection in a line or plane
Builds on Normal vectorEuclidean isometryPerpendicular bisector
Definition
Let be a nonzero vector and a real number, and let be the dot product. Let be the hyperplane with the normal vector . The reflection in is the map For , is a line; for , is a plane.
Remarks
The map is an indirect Euclidean isometry. Its fixed points are the points of , and is the identity. For , the hyperplane is the perpendicular bisector of and . The linear part of is an orthogonal matrix with determinant and the eigenvalues . Reflections in hyperplanes generate the Euclidean group.
Reading path
To understand this page from the ground up, read these 4 pages in order. The foundations come first.
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- no evidence level
- Euclidean isometry concept
- Normal vector concept
- Perpendicular bisector concept
- Reflection in a line or plane definition
Further reading
- Web https://en.wikipedia.org/wiki/Reflection_(mathematics), lead section
- Web https://en.wikipedia.org/wiki/Reflection_(mathematics), Reflection across a line in the plane
- Web https://en.wikipedia.org/wiki/Reflection_(mathematics), Properties
About this page
| Tag | 027MBSVPY3 |
|---|---|
| URI | m2://027MBSVPY3 |
| Aliases | reflection, mirror-isometry |
| Kind | definition |
| Writing | W1 stated |
| MSC | 51F15 |
| Defines | Reflection |
| Uses | Normal vector, Euclidean isometry, Perpendicular bisector |
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