Game theory, economics, finance, and other social and behavioral sciences Definition
Mean-field game
Builds on Hamilton–Jacobi–Bellman equationFokker–Planck equationLaplacianGradientDivergence
Definition
Let be the torus, let , and let be a constant. Let be the set of probability densities on . Let be a smooth function, convex in its second variable, the Hamiltonian. Let be given coupling functions, and let be the initial distribution. The mean-field game system is the system for unknown functions . Here is the Laplacian, the gradient and the divergence in , and is the gradient of in its second variable. A solution is a mean-field game equilibrium. In it, is the value function of a typical player and is the distribution of the players at time .
Remarks
The first equation is a Hamilton–Jacobi–Bellman equation solved backward from time . The second is a Fokker–Planck equation solved forward from time , for players who use the optimal feedback with noise of intensity .
Example: let and . Then and equal to the solution of the heat equation with form a solution. The first equation and the terminal condition hold since . The second equation reduces to the heat equation because .
Non-example: in the same setting, if is not constant, then and for all is not a solution, because .
Lasry and Lions proved existence of solutions under regularity assumptions, and uniqueness when and are monotone.
Reading path
To understand this page from the ground up, read these 14 pages in order. The foundations come first.
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- no evidence level
- Euclidean space object
- Fokker–Planck equation concept
- Function concept
- Hamilton–Jacobi–Bellman equation concept
- Total derivative concept
- Function of several variables concept
- Vector-valued function concept
- Differentiable function of several variables concept
- Partial derivative concept
- Vector field concept
- Gradient concept
- Divergence concept
- Laplacian concept
- Mean-field game definition
Further reading
About this page
| Tag | S0QKEJQ1WM |
|---|---|
| URI | m2://S0QKEJQ1WM |
| Kind | definition |
| Writing | W0 stub |
| MSC | 91A16, 35Q89, 49N80 |
| Defines | Mean-field game |
| Uses | Hamilton–Jacobi–Bellman equation, Fokker–Planck equation, Laplacian, Gradient, Divergence |
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